Cosmotone is a sound creation studio specialized in immersive experiences, founded in 2017 by sound designer Côme Jalibert.

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Based in Nice at the Studios de la Victorine, the studio combines creativity and technology to develop distinctive sonic worlds and design audio interactions tailored to immersive formats (XR, VR, AR).

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Cosmotone supports directors, producers, and creative studios in the development of innovative projects at the crossroads of cinema, video games, and new immersive forms of storytelling.

The studio works closely with creators, overseeing the sound direction of their projects and fostering collaboration across all sound departments: music, voice, and sound design.

Cosmotone is involved at every stage of sound creation for immersive projects:

  • Sound design and sound creation
  • Sound supervision and audio team management
  • Native immersive editing and mixing
  • 3D audio spatialization
  • Audio integration with middleware (FMOD, Wwise)
  • Audio integration within real-time engines / game engines (Unity, Unreal Engine)
  • Voice recording, foley, ambiences, ADR, VR shoots
  • Development of project-specific audio tools
  • Audio testing, debugging, and profiling

The studio primarily collaborates with production companies specialized in immersive storytelling, such as Atlas V, Lucid Realities, and Small Creative, on works presented at international festivals (Venice Immersive, SXSW…) or deployed in cultural institutions and museums.

References

Flow
2023

Flow

Directed by Adriaan Lokman

Produced by Lucid Realities / Valk Productions

 

Special Jury Prize — Venice Immersive 2023

 

low is an immersive VR experience that explores fragments of the life of a woman, a city, and a hurricane. Through immersive storytelling, the work reveals what surrounds us without us seeing it: air, flows, and the invisible forces that run through our environment.

Cosmotone contribution: 360° sound mixing and spatialization.

Empereur
2023

Empereur

Directed by Marion Burger & Ilan Cohen

Produced by Atlas V / Reynard Films / France TV / Pico

 

Best Direction Award — Venice Immersive 2023

Audience Award — SXSW 2024

Immersive Golden Award — Thessaloniki 2024

Best VR Experience — Clermont-Ferrand 2024

 

Empereur is an immersive VR experience that explores the relationship between a daughter and her aphasic father who has lost the ability to speak. By imagining what is happening inside her father’s mind, she attempts to rebuild their connection and invent a new way of communicating.

Cosmotone contribution: audio supervision, sound design, music recording (composed by Gaspar Claus and Jamie Turner), and audio integration (FMOD / Unity).

Silverphantom
2024

Mobile Suit Gundam: Silver Phantom

Directed by Kenichi Suzuki

Produced by Meta / Atlas V / Bandai Namco Filmworks

 

Venice Immersive Competition 2024

 

Mobile Suit Gundam: Silver Phantom is an interactive VR film set in the iconic Gundam universe. Participants take on the role of a young pilot and embark on an immersive adventure at the controls of a legendary Mobile Suit. The experience also includes a mixed reality (MR) battle mode.

Cosmotone contribution: audio supervision, interactive sound design, and audio integration (FMOD / Unity).

Collectivebody
2025

Collective Body

Directed by Sarah Silverblatt-Buser

Produced by Atlas V pour le Lincoln Center for the Performing Arts

 

Venice Immersive Competition 2025

 

Collective Body is an interactive and collective VR experience that invites participants to explore their identity and connect with others through an immersive system combining avatars and generative music composed by Harvey Causon.

Cosmotone contribution: audio supervision, composer support, development of a dynamic music system, sound design, recording of FR / EN voices, and audio integration (FMOD / Unity).